using UnityEngine;

public class PanelSelectAnim : MonoBehaviour
{
	public Animator anim;

	private void OnEnable()
	{
		show();
	}

	public void show()
	{
		//anim.enabled = true;
		//anim.SetTrigger("show");
	}

	public void disableAnim()
	{
		//anim.enabled = false;
	}
}
